A 3-D modelling tool applies the same linear transform to every vertex of a scene:
The gain was never written into the project file, but the tool's spec sheet recorded two facts about :
| Property | Value |
|---|---|
| Orientation | preserved (the scene is not mirrored) |
| Volume scale factor | every region's volume is multiplied by |
After the transform, one vertex of the scene sits at
Recover the original vertex and report its distance from the origin, .
Round your answer to 2 decimal places.